It's just insane in fights with more than two enemies. So flechettes needs skills to work. #9. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Uncommon. the biggest issue is that it doesn't play nice with bash which is also 2 cost, so if it came up on a reward screen or shop vs hemokinesis i might take that instead. ), so this is pretty nice. We fused card games and roguelikes together to make the best single player. The energy cost of the targeted card is disregarded. Exhaust. Watcher Cards. upload runs. 2nd Class. Uncommon. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Fandom Apps Take your favorite fandoms with you and never miss a beat. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Here is the best Slay The Spire tier list for Ironclad, Slient, Defect and Watcher. Which of Watcher's common cards should you add to your deck? Which should you upgrade? In this Slay the Spire tip video, we cover everything to know about Wa. Slay the Spire. Brimstone: References the item from Binding of Isaac, which is a reference to biblical descriptions of Hell. It is just that being invested in scry doesn't happen very often. For offense, Cut through fate is a better Pommel strike, Empty fist has a great upgrade, Follow-up is a surprisingly good pick in act 1, both Crush joint and Sash whip apply debuffs, and Bowling bash wrecks multi enemy fights. Against Conclude, I will pick Consecrate if I already got Meditate. Deal 20 damage. From Headbutt to Bowling Bash, from Blur to Blade Dance, these are some of the best commonly underrated cards in beloved deckbuilder Slay the Spire. step 3: bottle lightning one Omniscience or draw it turn 1. Any cards that lose you health will draw you cards, most notably: I) bloodletting + puzzle = budget offering. Interactions. Slay the Spire is a new MOBA game that has just been released and is quickly gaining popularity. Bruh u can insta kill elites on turn 1 without comboing (unless you count rage mode as comboing but I don't because that is the basis of the character)Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip. Daily Discussion/Debate #580 - Bowling Bash (Watcher Common). Totally thought this was some weird game ad using slay the spire to mislead people. If you scry just one card into the discard pile that you were never going to use, you effectively drew an extra card that turn. It deals 8 damage, and additionally applies 1 Vulnerable if the last card played was a Skill. You only need one copy of Rushdown, one 1-cost wrath source ( [ [Eruption]]+ or [ [Tantrum]]) and one 1-cost calm source ( [ [Fear No Evil]], [ [Inner Peace]]). it's ok. Talk to the Hand works well with multi-hitting cards like Flying Sleeves, Bowling Bash, Tantrum, Ragnarok, or Conjure Blade, as well as hand-returning cards such as Flurry of Blows or Weave. When Upgraded, Scrawl's cost becomes 0. Shuffle an Insight into your draw pile. Indignation, a quite niche card. When the player is Vulnerable, they will receive 50% more damage from enemy Attacks (25% with the Odd Mushroom relic). Watcher Cards. Early Bash upgrade isn't bad, by the way. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. 『 Slay the Spire 』はMega Crit Gamesによって開発された ローグライク カードゲーム である [4] [5] 。. Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip. Silent starts with 6 skills and 6 attacks (plus ascender's bane) this ratio is already not good for it. It's good against Nob but only if you draw it turn. Bash is an Attack card for the Ironclad. Attacks. Common. Exhaust. Fantasy. That is (imo) comparable to what Third Eye does via Scry, but Scry gives you more intel and can actually speed up your draw. 当前每有一名敌人,造成10点伤害。. Exhaust. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Flying Sleeves is very much in the "common attack you pick to survive your first elite" category. Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip. I have Philosopher's stone so I get enough energy to do Bash into Searing Blow, but I think thunderclap into armament into searing blow would be pretty nice. Always uses Mega Debuff turn 4. So I thought I would look at it this way: For 2 energy you get 8 dmg and 2 vuln. From Headbutt to Bowling Bash, from Blur to Blade Dance, these are some of the best commonly underrated cards in beloved deckbuilder Slay the Spire. Title: Akabeko Type: Relic Rarity: Common. Now, compare to a Strike which does 6 dmg for 1 energy. Carve Reality • Conclude • Fear No Evil • Reach Heaven • Sands of Time • Signature Move • Talk to. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games…Daily Slay the Spire Discussion (82/696): Bullet Time. It also Exhausts itself so it can normally only be played once per combat. 4. Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip. As one of the best deckbuilders of all time, Slay the Spire features plenty of hotly debated cards. When Master Reality's buff is active, any cards created during combat are automatically upgraded. Use this card and yell “JUDGED” for the win. attack Conclude 1 B+ Deal 12 damage to ALL enemies. So we're spending 1 energy for 2 dmg and 2 vuln. It's more like it lets you bank the draw for later, so you can better set up big turns. Amazing card. 178K Members. Bowling Bash Watcher Common Attack 1 Energy | Deal 7(10) damage for each enemy in combat. A. #9. Bruh u can insta kill elites on turn 1 without comboing (unless you count rage mode as comboing but I don't because that is the basis of the character) Reported for cheating. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. A20 can beat you down hard, so always assume you'll only be able to upgrade one card per Act. Anger is an Attack card for the Ironclad. If you would like to know some more tier lists, we have covered some amazing games that you might want to check out. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. BOWLING BASH IS OP. g Sentries, Gremlin. Foreign Influence is an Uncommon Skill for the Watcher that presents you with 3 random Attack cards of any color (Including colorless) from which you may choose one to add to your hand. Not to mention that Watcher can easily chain the effect with cards like fear no evil, tranquility, Vigilance, Inner Peace, and multiple copies of Empty Mind. Common. ago. 杀戮尖塔控制台使用指南——从入门,进阶,到整花活 杀戮尖塔控制台,是一款可以帮助玩家实现从卡组构建,遗物选取,到角色获得敌人独享buff,乃至一层强行打一个老头的实用工具。本篇将从入门,. For a list of cards and relics which increase Mantra and add to Brilliance's damage, see the Mantra page. The Collector. Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip. Character:Any. X. In. Fantasy. This card Retains itself in hand if not played. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One. Fantasy. Uncommon. Carve Reality • Conclude • Fear No Evil • Reach Heaven • Sands of Time • Signature Move • Talk to the Hand • Tantrum • Wallop • Weave. You can apply the buff to an AOE. Attacks. It's great against enemies with thorns, malleable, intangible, or. Sentries, gremblin gang, slime gang (even if weakened when using it). Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. I realize that you can set up for next turn with it, but thats. Once the concentration of Strikes in your deck is diminished somewhat, Double Tap becomes a much better proposition. It can almost knock a birdie down in early act two or knock out q couple of layers of the avocados armour when he's working with the rat. Create a (2) copy (s) of an Attack or Power card in your hand. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire…Attacks. 杀戮尖塔维基绝赞建设中,加入编辑群709085616了解更多!. skill Wish 3 B- Choose one: Gain 6 Plated Armor, 3 Strength, or 25 Gold. It's almost 40 damage, sure, but if you play it, you won't be doing much else that turn unless you have a Snecko Eye or have already played Deva Form or a ton of Miracles or two energy relics or some other support. An upgraded bowling bash with two enemies hits for 20x2 in wrath, that's really good in hallway fights. So we're spending 1 energy for 2 dmg and 2 vuln. Strike • Defend • Eruption • Vigilance. step 5: have enough energy to play both Alpha and Omniscience turn 1. Add a Comment. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip. Playing multiple Wreaths of Flame, such as through Omniscience, will increase the amount of Vigor. Something like Bowling Bash, Gremlin Horn or AOE mitigation like Piercing Wail or Shockwave can work too. With 8 cards, 37. Talk to the Hand. Effect+: Deal 8 damage. It usually needs an upgrade to reach its full potential, however. I'll usually take this card in Act 1 or 2 unless I'm going. Daily Discussion/Debate #568 - Flying Sleeves (Watcher. For those who are unfamiliar with the genre and its somewhat unique conventions, we’ve put together this list of beginner. Carve Reality • Conclude • Fear No Evil • Reach Heaven • Sands of Time • Signature Move • Talk to the Hand • Tantrum • Wallop • Weave. If an Attack hits multiple. Carve Reality • Conclude • Fear No Evil • Reach Heaven • Sands of Time • Signature Move • Talk to the Hand • Tantrum • Wallop • Weave. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Common. Who here actually likes Pandora's box. Name. Getting rid of strikes and defends is huge value. Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip. skill Wreath of Flame 1 C- Your next Attack deals 5 additional damage. Master Reality will upgrade each Smite upon creation, increasing their damage. If you know you're going to enter Wrath or Divinity next turn, you can use your leftover energy to add damage to your next turn. Simply go into Calm (-1 energy), enter Wrath (-1 for card, +2 for. I have gotten to the point where I have almost 100% the game. I never bother taking [ [Sash Whip]] anymore just because of the existence of Wave of the Hand. It inflicts 9 damage, then switches the Watcher's Stance to Wrath. Strike • Defend • Eruption • Vigilance. If the enemy intends to Attack, enter Calm. Members Online 1 A- Deal 5 damage. Pressure Points seems crazy strong. Vs Tantrum, Tantrum 10 - Crescendo 1. Upper Cut deals 3 more damage and 2 weakness in return for 1 less vulnerable. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. This card is a synergy whore. Go into ascension. . floor 8 - upgraded uppercut. Retain. Watcher Cards. By having a high energy density into a retained card, you are always able to commit your energy into defense at any time. Daily Discussion/Debate #580 - Bowling Bash (Watcher Common). 0, changing this card from a weaker Thousand Cuts to the enabler of a new archetype of status-heavy decks. Does not affect non-attack damage such as Poison,. Effects that happen at the start of the player's turn are triggered when the new turn starts, but existing debuffs on the player and enemy aren't decremented; for instance, if the player were to have play a card such as Devotion when an enemy had Weak, the player would. The problem with bash is that it costs 2, now Ironclad starts with "Bash" as the only special card, and I feel like I generally do better on Ironclad runs where I throw bash away as soon as possible (first shop). Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip. 0 协议 进行许可。. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. 0 B+ Lose 3 HP. Another tip is that in act 1 you really want to draft exactly 1 AOE card to help with three sentries, either consecrate, bowling bash, or conclude. Although the game initially released to slow sales, it soon gained fame and became one of the fastest selling games in Steam's history. Apply 2 Vulnerable. Officially released in 2019, Slay the Spire is a deck building, roguelite card game developed by MegaCrit Games. Perseverance is an uncommon Skill card for The Watcher. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Bowling Bash and Flying Sleeves: Not terrible, but you have better attack cards available; Just Lucky: Does a bit of everything, but doesn’t have as much overall value as other picks. While it's often practically a curse against bulky enemies/bosses, it can also save a lot of headache against certain enemies like byrds and snake plants. Strike • Defend • Eruption • Vigilance. Attacks. Starters. Dash isn’t picked much either, but it’s still better where it’s picked. So I thought I would look at it this way: For 2 energy you get 8 dmg and 2 vuln. Effect: Channel 1 random Orb. If 2 Torch Heads are alive, 70% chance of using Fireball, 30% chance of using Buff. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Bowling bash is very good aoe, conclude is crazy aoe but does not play well with other end turn cards Because you are losing to gremlin lead, collector and reptomancer, most likely aoe cards help alot (but you still can beat them. View Mobile SiteCrush Joints is an Attack card for the Watcher. 2 Energy | Whenever you gain Block, deal 5 (7) damage to a random enemy. Slay the Spire Wiki is a FANDOM Games Community. Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip. Minions do not count as Fatal kills. When played, you draw cards until you have 10 in hand (not. When Upgraded, Dual Wield creates 2 copies of the selected card instead of 1. This only applies to a shop and chests, not to relics from events where you are not offered the relic until you accept the event. Remember, the goal is. Very versatile in terms of single or AoE damage, it's a skill so avoids problems like Spikey balls or armored enemies, activates Crush Joints whilst being offensive. Strike • Defend • Eruption • Vigilance. Deal 4 damage twice. It's one of the best boss relics in the game. Bash is a top-quality upgrade for all 3 Act1 bosses and all but 1 Act1 elites. Effect: At the start of each combat, heal 2 HP. View Mobile Site Follow on IG. The supporting cast of vault + scrawl + gambling chip + incense burner, a tantrum, and a fear no evil was enough to just barely eek out a win vs the heart on a scry deck that does find 3 nirvanas, but doesn't find the coveted talk to the hand, or even a wave of the. Corpse Explosion Silent Rare Skill. Interactions. Gain 2 Strength. Eruption cards cannot be given as combat rewards or purchased from the Merchant, but can be found in the Match and Keep event. Muggers, birds, slavers, goblin leader, collector, automaton. good in a Top deck. Master Reality is a Power card for the Watcher. Basically, the stances are key, and her attacks are designed to work better with them, and seem to be balanced to work worse without them. I find that a random assortment of cards is almost. attack Ragnarok 3 A-. Attacks. Watcher Cards. As for specific cards, it tends to be different for everyone but I usually find myself drifting towards things like bowling bash and consecrate to prepare for act 2 birds, crush joints (upgraded if possible), Empty Fist, Followup, Halt (if I have more than one way to enter wrath and am lacking ways to exit. Upgrading Eruption lowers the Energy cost from 2 to 1. " Bash is a starter attack card for the Ironclad: "Deal 8 damage. Tranquility is a Watcher card that was introduced along with the character. Weekly Patch 3: Balance Balance Balance Bash's description gets updated to be consistent with other cards. Check the Map and Plan the Path. 829 Online. Attacks. This means that over an entire shuffle, Evaluate will produce 6 (10) Block, -1 Energy +0 hand size, compared to Defend's 5 (8) Block, -1 Energy -1 hand size Evaluate synergizes well with. Watcher certainly lacks reliable AoE since you don't always want to play Conclude when you draw it. Almost always upgrade. I'll usually take this card in Act 1 or 2 unless I'm going for a special type of deck (Rampage, Searing Blow, etc. View Mobile Site Follow on IG. step 2: upgrade Alpha or draw it turn 1. Common. 3) pain + puzzle. Watcher Cards. By having a high energy density into a retained card, you are always able to commit your energy into defense at any time. Pressure Points seems crazy strong. This includes planning your path on the map ahead of time. Scrawl is a Skill card for the Watcher. It costs no Energy and deals 4 damage. Next time you get cracked for 25 by birds on turn two in the first hallway in a2 because you pulled an unplayable eruption in round 1, think. In Act 3, immediately see which boss you're up against and tailor your deck to beat them. Nirvana isn't a bad card. Well hard to give point here, these two cards better coexist together. Slay the Spire (PS4) How to unlock the Who Needs Relics? achievement in Slay The Spire: Beat the game with a single relic. The supporting cast of vault + scrawl + gambling chip + incense burner, a tantrum, and a fear no evil was enough to just barely eek out a win vs the heart on a scry deck that does find 3 nirvanas, but doesn't find the coveted talk to the hand, or even a wave of the hand. Watcher Cards. Uncommon. Upon upgrade, it deals 4 additional damage, for a total of 16 damage to all enemies. And ascender's bane next fight. Daily Slay the Spire Discussion (59/696): Blood Vial. Look at the location of campfires on the map, stores, elite enemies, and question marks. This card performs best in longer fights, as it can be Retained multiple turns in a row to increase the amount of Block it grants. ). (The exception is of course if you are trying to go pure infinite with a really small deck. 2) blue candle. Character:Any. Dynamic Deck Building: Choose your cards wisely! Discover hundreds of cards to add to your deck with each attempt at climbing the Spire. Fiend Fire Ironclad Rare Attack. So we're spending 1 energy for 2 dmg and 2 vuln. Deal 4(6) damage twice. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Go into endless, and upgrade a Searing Blow to +100. Crescendo is a common Skill for The Watcher. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by. Watcher Cards. This card always feels pretty good, you can use it early as dash, you can also use it to block a ton with proper stance dancing in late game. Being able to do 30 damage per card will be decisive in those early Obelisk & Slavers elite encounters. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. It is entirely reasonable to be in early a2 with a Cut and a Foresight or any three other in the scry package and then pick up a Nirvana. Attacks. Common. However, once I get Uppercut or Trip I usually try to remove Bash, especially if I hadn't upgraded it earlier. As opposed to The Silent, who's unique cards are actually good and useful. I've found that Watcher needs 2-3 additional attack cards in the first half of act 1. Hitting multiple times also means it's great with strength and [ [talk to the hand]]. Uncommon. This will give you the extra 3 Energy from entering Divinity and counts as. It's an artifact of the conversion. It generates more Block than a starter Defend, and adds an Insight to your draw pile each time it's played. It has opportunity costs against other relics that are more consistent. Shelled Parasite, potted plant, gremlin leader, all of the act bosses generate block. If you manage more, great, but keeping that mindset of I can only upgrade 3 cards in my deck with fires, it'll help make the absolute most of it. •. Against the Time Eater, pick more passive powers like Like Water and slow cards Conjure Blade / Alpha. StackingBehavior. Slay the Spire Bosses Guide (2023) In Slay the Spire, no run looks exactly the same as the next. Not great, but it's a starter card. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. . As a Basic card, the Ironclad always starts with one in his deck. In as much as the floors in Slay the Spire are procedurally generated, certain patterns begin to reveal themselves the longer you play the game. Follow-Up: 1. Bash is an Attack card for the Ironclad. Watcher Cards. Empty body just gives block, and given talk to the hand, wave of the hand, halt, and the fact that watcher’s big damage means most enemies do less damage due to being dead, means that this is kinda useless. Slay the Spire is already random enough, you. Exhume can be used to return Lesson Learned to your deck, allowing for more than one use or kill per battle. Bowling Bash; 3/10; Archetypes: Dudette, Bipolar, Mantrid, Handmaid, Disco, Mother. ) you dont have the right stance cards 2. here is the breakdown of important floors -. 2 Energy | Exhaust your hand. Uncommon. Vs Eruption. Another tip is that in act 1 you really want to draft exactly 1 AOE card to help with three sentries, either consecrate, bowling bash, or conclude. Add a. Hola, I love Slay and have about 600+ hours over two consoles. Very last resort for a wrath exit. Hitting multiple times. Starters. Slay the Spire. Common. It's also just sort of a nuts card with Rushdown later; Cres+ Tranq+ are commonly useful for generating energy, block, AND card draw early in fights. Select cards that work together to efficiently dispatch foes and reach the top. Carve Reality • Conclude • Fear No Evil • Reach Heaven • Sands of Time • Signature Move • Talk to the Hand • Tantrum • Wallop • Weave. Bash + Strike = 17 damage, if you have triple strike it's more, but bash last's one more turn. As usual the real answer is 'depends'. Title: Blood Vial. 162K subscribers in the slaythespire community. Slay the Spire Wiki is a FANDOM Games Community. Daily Slay the Spire Discussion (103/696): Chaos. Simply put, Protect is one of the best watcher cards in the game. All Discussions. It feels good to explode things out of nowhere…Deal 11 damage. ) Don't forget it also give you more/less block when you interact with weak or vulnerable. Slay The Spire Ironclad Tier List (2023) Ironclads are the best all-around class in Slay The Spire. It Retains itself so the player can wait to play it at a convenient time. home. High-rolling on a Pandora's Box can practically win you the game or make it feel so much easier. An interesting card for sure, basically serving as a cheaper Bludgeon that can't scale and must be used as a finisher. If you are in divinity and the enemy is vulnerable, this becomes the best strength-scaled card in the game. Strikes a single target with a smashing blow, where each strike will inflict physical damage individually to all enemies within the area of effect and push them backwards. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. This card always feels pretty good, you can use it early as dash, you can also use it to block a ton with proper stance dancing in late game. Uncommon. Shuriken is NOT particular good for short fights. Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip Uncommon Carve Reality • Conclude • Fear No Evil • Reach Heaven • Sands of Time • Signature Move • Talk to the Hand • Tantrum • Wallop • Weave • Wheel Kick. Of course Bash sort decreases in usefulness as the run goes on - but given that IC's strength really lies in how he handles the early game - Bash is often my best early game card when all things are calculated. Attacks. Vs Tantrum, Tantrum 10 - Crescendo 1. Bowling Bash - Bowling Bash Max Lv : 10 Skill Requirement : Bash 10, Magnum Break 3, Two-Handed Sword Mastery 5, Two Hand Quicken 10, Auto Counter 5 Skill Form : Active Type : Physical Attack Target: 1 Enemy Description : Inflict physical attack damage twice to all enemies and push tehm backwards. New Deck. Every merchant shop offers two colorless cards. Plus it's also significantly slower than Carve Reality - you get that smite immediately with Carve reality, but you have to dig for reach heaven. After it is played, you immediately draw 2 cards when entering the Wrath Stance. I thought it proved something a bit different though. Strike • Defend • Eruption • Vigilance. Uncommon. Intensity. Among these enemies are the game’s bosses, of which there are nine in total — three for each of. Thank you! Roll 1d6, and if you roll 4+, you do 1 damage. The problem with bash is that it costs 2, now Ironclad starts with "Bash" as the only special card, and I feel like I generally do better on Ironclad runs where I throw bash away as soon as possible (first shop). Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just. Vigilance is a starting card for the Watcher. attack Flying Sleeves 1 C+ Retain. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Iron Wave is an Attack for the Ironclad. I can't explain how much i hate this card. It gets immediate value and has a developmental upside potential that feels great. It is just that being invested in scry doesn't happen very often. 1 Effect Draw cards until your hand is full. Nirvana isn't a bad card. Upgrading Crescendo causes it to cost 0 Energy. Wraith Form Silent Rare Power. For me Watcher is my easiest runs in A20. As is often the case in Slay the Spire, the starting deck can hint toward some basic strategies for the class. Bowling Bash can hit Taskmaster and Gremlin Leader Elites in Act 2 for a whopping 60 damage for a single energy if you're in Wrath. However, once I get Uppercut or Trip I usually try to remove Bash, especially if I hadn't upgraded it earlier. It's one of the few ways the Ironclad has to dish out weak, and the vulnerable always feels better than Bash. Sword Boomerang. As a Common card, it can be found as a reward after combats. Good thing is, u won't pick it up when it's not worth. You need to be able to hit for at least 8 over the current and next turn for Bash to be better than just using Strike twice, and that isn't even getting into the times when you can't use it at all. I love all the users on this sub but after a certain while it hurts reading “Snecko. It is one of the best cards to have if you have [ [snecko eye]] due to it being 2 energy and draw being so important on snecko decks for potential 0 cost cards.